![]() But it also has fancy reflection and lighting tech at a systematic level, and an incredibly enticing sounding super-fast SSD that every interview keeps hammering on about. ![]() The UI and home screen will prioritize player engagement and socialization in order to make them more invested in the console ecosystem, which raises the amount of time spent participating in Playstation services, and the amount of money they spend on it. The controller will also feature a speaker, microphone, and voice-based AI that probably doesn’t work for people with speech impediments, like me. In short, they are gussying up the system’s controller by adding more advanced rumble, and it will feature triggers with adaptive sensitivity allowing for developers to customize the sensitivity and resistance of the shoulder buttons and sticks to greater emphasize player immersion. An announcement that just about everybody accepted without question, so Sony paired it with new details that were provided in an exclusive interview with Wired. Moving onto something more focused and getting started with the news, Sony have formally announced their next system as the Playstation 5, and its release window as being holiday 2020. But then again, I’ve got body image issues something fierce, it’s called being trans, so perhaps I’m the real weirdo here. And I often feel that a lot of people deliberately shy away from such things whenever they look at a myriad of carefully curated options and say “yeah, I’m just going to make an idealized version of myself as best I can.” I simply do not see the appeal in bringing yourself to life with a toolset and subsequently decking them out in the flyest fashions, when you could instead do it to a digital doll of your own creation. ![]() People of different genders, races, cultures, skill sets, occupations, and species. Part of why I find games to be so appealing is the ability to play as and have agency over characters who are considerably different from oneself. I get that this is a logical extension of viewing a character as a self-insert, can help with ‘immersion’, and that some people generally enjoy sticking to what they know, themselves. A trend that I always found to be uncreative, childish, and rather egotistical. However, there is a significant contingent of people who look at all of the assorted options available in games that support a character creator, shrug, and just make themselves. I tend to make her because I love her very dearly, I like having a distinct looking protagonist/avatar in the games I play, and as part of some silly meta joke that I have been thinking of implementing into a novel for about 6 years now.Īnyways, I bring this up mostly because I view this general practice, that of creating an OC based on one’s personal character design preferences, as the most sensible way for people to go about making a character in games that offer a character creator. This is my overpowered edgy Mary Sue OC waifu, Abigale Quinlan, who has been a staple character throughout my novels, and one who I am exceedingly fond of for assorted reasons that… I will detail at a later time. I’ll almost always settle on a woman with black hair, brown skin, red eyes, and a color scheme that often incorporates purple. Wherein I discuss character creators, the ninth generation, an immaculate imitator, a Chinese controversy, and my own failings as a consumer.Īnybody who has looked through my reviews of Pokemon Masters, Mass Effect Andromeda, Pokemon Let’s Go Eevee, Animal Crossing: Pocket Camp, God Eater 2: Rage Burst, God Eater Resurrection, Dragon’s Dogma: Dark Arisen, or the Mass Effect Trilogy will notice a trend in what I make whenever I’m given a character creator.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |